Real time HDR to SDR conversion
optimizing luma and chroma to the
perception of the human eye.
ORIGINAL
Background is bright and
overexposed!
Reporter in the foreground
is too dark!
ARTIFICIAL LIGHT
Exposure improves!
Reporter suffers!
Make-up necessary!
LUMAGIC
No artificial light necessary!
Over- and underexposed areas
are corrected in real time!
No more burnt out areas in the picture!
LUMAGIC USED IN LIVE PRODUCTION
The video shows the difference between static and local dynamic conversion of a high dynamic scene. LUMAGIC provides more than simply better image quality, it also affects the way in which content is produced.
By optimizing the lighting balance and exposure, aperture setting become less crucial. As long as the information in the captured scene is not absolutely crushed or burnt-out, LUMAGIC will map it into the optimal contrast for the human eye.
LUMAGIC
COMPARISON WITH DaVinci RESOLVE
In the video the LUMAGIC technology is compared with the color correction of the DaVinci Resolve software.
CONVERSIONS
HDR to SDR
HDR to HDR
SDR to HDR
MAPPING TECHNIQUES
direct mapping
static tone mapping
dynamic global mapping
dynamic sectional mapping
hybrid mapping
(all with gamut mapping)
BT.2408 SUPPORT
display light
scene light
round tripping
COLORIMETRY
Rec. 601
Rec. 709
Rec. 2020
DCI-P3
ACES
ALEXA (ARRI)
Cinema Gamut (Canon)
V-Gamut (Panasonic)
Wide Gamut (RED)
S-Gamut (Sony)
TRANSFER FUNCTIONS
Rec. 709
HLG
PQ (SMPTE)
PQ (BT.2100)
Log C (ARRI)
Log 2 (Canon)
V-Log (Panasonic)
Log3G10 (RED)
S-Log3 (Sony)
linear
SUPPORTED FORMATS
SDI (live)
or file-based processing
up to 4K